The Making of Monument Valley

The Making of Monument Valley

There is a nice artikel at 'cult of make' about the Inside of Monument Valley: How ‘Impossible’ Sketches Became An Amazing Game

"Monument Valley is one of the most original iOS games ever. A triumph of isometric design, it’s a trippy puzzle game in which you guide a white-clad princess through a series of twisting, turning structures, inspired by the mind-bending art of M.C. Escher.
Creating a world of this complexity might sound like a nightmare project, but for the UK-based game developers at ustwo, coming up with such an audacious creation was something of a dream.
“One of the first things we did when designing Monument Valley were to try and come up with images that seemed impossible,” says lead designer Ken Wong.

Read more at http://www.cultofmac.com/273790/273790/#Ikj6IoDfdl262gRS.99

And watch the video here:
https://www.youtube.com/watch?v=K2P-YKsHpNs&list=UUadEYJR8MgdLjzmFDuMuzeQ